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Make sure that the breakpoint is enabled to be able to catch the reason for crash. Navigate to the Breakpoint Navigator in Xcode by pressing Command + 8 or selecting View → Navigators → Show Breakpoint Navigator in the Menu bar.Ĭlick on the Create a breakpoint button indicated by + shown in the bottom toolbar area. To pin-point the reason for crash in your apps code, you can take the following steps: Detecting Crash:Īs you mentioned that your app is crashing on launch, I am assuming you are getting the build onto device and experiencing it. You will need to add your registered Apple developer ID into Xcode to be able to debug app on device (if not done so already).Īssuming that everything mentioned above is setup correctly, you should be able to launch the app on your iPhone via Xcode and debug it. WEBSITE LOOKS LFINE ON MAC IPAD BROWSER EMULATOR, BUT NOT ON IPAD MACMake sure your iPhone is unlocked and both the Mac and iPhone have trusted each other. Now the app should launch on your iPhone. Once the device and the app name is selected in the dropdown as shown above, to run the app, click on the play button in the toolbar, or select Product → Run from the Menu bar or use the keyboard shortcut Command + r. Verify that the device is connected and is recognized by Xcode as will be shown in the run destination selection dropdown in the Xcode toolbar: Connect your iPhone X to your Mac using the lightning cable. A successful build (no compilation errors) is indicated by this HUD shown on the desktop: Do it by pressing Shift + Command + r or selecting Product → Build For → Running from the Xcode Menu bar. Once you have the project open with Xcode, your next step will be to successfully build it. The project file for a project named Sample looks like this in Finder: This online game is part of the Arcade, Action, Emulator. Open the xcodepoject file for the project file with Xcode. Ultimate Mortal Kombat 3 is a high quality game that works in all major modern web browsers. WEBSITE LOOKS LFINE ON MAC IPAD BROWSER EMULATOR, BUT NOT ON IPAD CODEYou'll need access to a Mac with recent version of macOS and Xcode installed (preferably latest for each, macOS High Sierra 10.13.6 and Xcode 9.4.1).Īfter you have your Mac ready, get access to the source code for the app. Otherwise, putting this information in an FAQ page or something would also be useful.You can debug the app by running it on device via Xcode.įirst lets get the pre-requisites right. WEBSITE LOOKS LFINE ON MAC IPAD BROWSER EMULATOR, BUT NOT ON IPAD ANDROIDBut the procedure is the same on iPad and Android devices. I'm assuming this is not how it's meant to look.įinal suggestion: I'm sure you already know this, but iDevices do not natively support Flash, so if you're intending to target iPhone/iPad etc users as well, you might want to display text in place of the games that suggests the user access the site via an alternative Flash-enabled browser such as Puffin or Skyfire. Chrome is a fast, simple, and secure web browser, built for the modern web. Also as you can see your game images are stacked one on top of the other the game names start to overlap the images further down the page. The word 'Advertisement' looks very blurry until you zoom in on it, for some reason. This is what it presently looks like on Safari (iPhone): However if mobile is gonna be a big part of your plans you might want to get hold of a few different devices so you can test your site as you go. The striped background in the advertising area seems a little random as well. I'll start with the minor suggestions first: The page header area could perhaps do with a little stylizing – maybe a simple logo or header image of some sort instead of just plain text. ![]() That said, the blue background is great, very appropriate for Mario. ![]() ![]() Hi Chris, and thanks for destroying any hope of productivity I may have had for the rest of the day ![]()
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